Dr. Raian Ali joined HBKU as a Professor in Information and Computing Technology. His research has an inter-disciplinary nature, with a focus on the inter-relation between technology and human requirements and behavior. His work on Digital Addiction and Digital Wellbeing has been widely featured by mainstream media, including the BBC, Telegraph, Huffington Post, and La Stampa. He gives speeches and provides consultancy on the topic both nationally and internationally.
Dr. Ali has received the Marie Curie CIG grant and other grants from prestigious sponsors in the UK and Europe for work in areas he has pioneered, e.g., software social adaptation and designing to combat digital addiction. He sits on the editorial board and organizing and program committees of leading international conferences and journals in the field of information systems, software engineering, and behavioral and social informatics. He has published over 120 articles.
Hamad Bin Khalifa University; Qatar
2020 - PresentBournemouth University; UK
2018 - 2020Bournemouth University; UK
2016 - 2018Bournemouth University; UK
2015 - 2016Bournemouth University; UK
2013 - 2015Bournemouth University; UK
2012 - 2013The Irish Software Research Centre (Lero) - Limerick; The Republic of Ireland
2011 - 2012University of Trento; Italy
2010 - 2011The ICT International Doctoral School; University of Trento; Italy
2010Digital Wellbeing Tools Through Users Lens. Technology in Society. https://doi.org/10.1016/j.techsoc.2021.101778
2021Loneliness, life satisfaction, problematic internet use and security behaviours: re-examining the relationships when working from home during COVID-19. Behaviour & Information Technology. https://doi.org/10.1080/0144929X.2021.1973107
2021Visualising personas as goal models to find security tensions. Information & Computer Security. https://doi.org/10.1108/ICS-03-2021-0035
2021Procrastination on social media: predictors of types, triggers and acceptance of countermeasures. Social Network Analysis and Mining, 11(1), 1-18.
2021Explainable recommendation: when design meets trust calibration. World Wide Web, 1-28. https://doi.org/10.1007/s11280-021-00916-0
2021The Fine Line Between Persuasion and Digital Addiction. In: Ali R., Lugrin B., Charles F. (eds) Persuasive Technology. PERSUASIVE 2021. Lecture Notes in Computer Science, vol 12684. Springer, Cham. https://doi.org/10.1007/978-3-030-79460-6_23
2021Explainable Recommendations and Calibrated Trust: Two Systematic User Errors. in Computer, vol. 54, no. 10, pp. 28-37, doi: 10.1109/MC.2021.3076131.
2021Managing Procrastination on Social Networking Sites: The D-Crastinate Method. In Healthcare (Vol. 8, No. 4, p. 577).
2020Perceptions and Misperceptions of Smartphone Use: Applying the Social Norms Approach. Information, 11(11), 513.
2020Combating Fear of Missing Out (FoMO) on Social Media: The FoMO-R Method. International journal of environmental research and public health, 17(17), 6128.
2020Engineering digital motivation in businesses: a modelling and analysis framework. Requirements engineering, 25(2), 153-184.
2020Enhancing context specifications for dependable adaptive systems: A data mining approach. Information and software technology, 112, 115-131.
2019Problematic attachment to social media: five behavioural archetypes. International journal of environmental research and public health, 16(12), 2136.
2019Gamification risks to enterprise teamwork: taxonomy, management strategies and modalities of application. Systems, 7(1), 9.
2019COPE. er method: combating digital addiction via online peer support groups. International journal of environmental research and public health, 16(7), 1162.
2019GoalD: A Goal-Driven deployment framework for dynamic and heterogeneous computing environments. Information and software technology, 111, 159-176.
2019Goal Setting for Persuasive Information Systems: Five Reference Checklists. In: Oinas-Kukkonen H., Win K., Karapanos E., Karppinen P., Kyza E. (eds) Persuasive Technology: Development of Persuasive and Behavior Change Support Systems. PERSUASIVE 2019. Lecture Notes in Computer Science, vol 11433. Springer, Cham. https://doi.org/10.1007/978-3-030-17287-9_20
2019How can social networks design trigger fear of missing out?. In 2019 IEEE International Conference on Systems, Man and Cybernetics (SMC) (pp. 3758-3765). IEEE.
2019Crowd intelligence in requirements engineering: Current status and future directions. In International working conference on requirements engineering: Foundation for software quality (pp. 245-261). Springer, Cham.
2019Engineering transparency requirements: A modelling and analysis framework. Information Systems, 74, 3-22.
2018Four reference models for transparency requirements in information systems. Requirements Engineering, 23(2), 251-275.
2018Planning runtime software adaptation through pragmatic goal model. Data & Knowledge Engineering, 109, 25-40.
2017The crowd in requirements engineering: The landscape and challenges. IEEE software, 34(2), 44-52.
2017Strategies and design principles to minimize negative side-effects of digital motivation on teamwork. In International Conference on Persuasive Technology (pp. 267-278). Springer, Cham.
2017Exploring the Risk Factors of Interactive E-Health Interventions for Digital Addiction. International Journal of Sociotechnology and Knowledge Development (IJSKD), 8(2), 1-15.
2016GODA: A goal-oriented requirements engineering framework for runtime dependability analysis. Information and Software Technology, 80, 245-264.
2016The four pillars of crowdsourcing: A reference model. In 2014 IEEE Eighth International Conference on Research Challenges in Information Science (RCIS) (pp. 1-12). IEEE.
2014Wisdom of the crowd within enterprises: Practices and challenges. Computer Networks, 90, 121-132.
2015Crowdsourcing: A taxonomy and systematic mapping study. Computer Science Review, 17, 43-69.
2015Towards a code of ethics for gamification at enterprise. In IFIP working conference on the practice of enterprise modeling (pp. 235-245). Springer, Berlin, Heidelberg.
2014Reasoning with contextual requirements: Detecting inconsistency and conflicts. Information and Software Technology, 55(1), 35-57.
2013Social Adaptation - When Software Gives Users a Voice. In: Proceedings of the 7th International Conference on Evaluation of Novel Approaches to Software Engineering, pp. 75–84. SciTePress (2012)
2012A goal-based framework for contextual requirements modeling and analysis. Requirements Engineering, 15(4), 439-458.
2010